HoH 51-60

Be aware of Kongoreis’ and Tessos’ enrages, Nagas’ Baleful Roar, and Rachimonais’ out of combat AoEs. Also be aware of the wall trap on these floors.

Enemy Details

Heavenly Kamakiri (Mantis)

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun
AbilityPotencyEffect
Standing Chine Physical damage 30 instant; inflicts flesh wound (physical DoT potency 20, 30s)

Heavenly Kamanari

Vulnerabilities:
Immune to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Notes

  • auto-attacks inflict vulnerability up (5% per stack, 6s)

Heavenly Naga (Ahriman)

Vulnerabilities:
Immune to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun
AbilityPotencyEffect
Calcifying Mist Gaze ability n/a untelegraphed conal AoE gaze; inflicts stone curse (15s) - look away, get behind, or get away. This is the same debuff as the petrification pomander, so any direct damage is instant death
Baleful Roar High damage enrage or self-destruct Magic damage 450 untelegraphed huge pointblank AoE; can be interrupted or LoSed

Heavenly Tokagekiba (Centaur)

Vulnerabilities:
Vulnerable to bind Immune to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun
AbilityPotencyEffect
Berserk n/a grants attack up (50%, 20s) to self
Rear Magic damage 750 telegraphed pointblank AoE

Heavenly Kongorei (Turret)

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun
AbilityPotencyEffect
Assault Cannon Magic damage 800 telegraphed line AoE
Explosive Dispersal (?) High damage enrage or self-destruct Magic damage 1600 instant sacrificial enrage; pointblank AoE after gap-closing to current target. Used after 55 seconds

Notes

  • Can only be slowed with Arm's Length if transfigured via Pomander of Witching since it doesn't normally do melee auto-attacks

Heavenly Maruishi (Node)

Vulnerabilities:
Immune to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun
AbilityPotencyEffect
Auto-cannons Magic damage 800 telegraphed line AoE

Notes

  • Doesn't have auto-attacks
  • Moves to within 15y for each Auto-cannons shot after the first
  • Can only be slowed with Arm's Length if transfigured via Pomander of Witching since it doesn't normally do melee auto-attacks

Heavenly Tetsu-Kyojin (Dullahan)

Vulnerabilities:
Immune to bind Immune to heavy Sleep status unknown Vulnerable to slow Immune to stun
AbilityPotencyEffect
Grand Strike Magic damage 900 telegraphed line AoE
Magitek Ray Magic damage 650 telegraphed circle AoE; inflicts burns (magic DoT potency 100, 15s). Used immediately after Grand Strike

Heavenly Tesso (Hand)

Vulnerabilities:
Immune to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun
AbilityPotencyEffect
Shred Physical damage 50 instant; inflicts stab wound (physical DoT potency 60, 30s)
The Hand ? telegraphed conal AoE; inflicts knockback

Heavenly Karakuri (Onmitsu)

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Heavenly Dokyu (Dreadnaught)

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Immune to stun
AbilityPotencyEffect
Incinerate Magic damage 900 telegraphed conal AoE; inflicts stacking suppuration (max HP -15% and damage taken +15% per stack, 30s)
Wrecking Ball Magic damage 900 telegraphed circle AoE; used immediately after Incinerate

Heavenly Shabti

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Vulnerable to stun
AbilityPotencyEffect
Spellsword Physical damage 900 telegraphed conal AoE

Heavenly Gowan

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun
AbilityPotencyEffect
Electromagnetism Draw-in, knockback, heavy, or other movement-affecting status Physical damage 50 short-range draw-in; can be interrupted
Headspin Physical damage 120 instant pointblank AoE; used immediately after Electromagnetism

Heavenly Rachimonai

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Immune to stun
AbilityPotencyEffect
Passive Infrared Guidance System Out of combat ability Magic damage 130 instant circle AoE. Also used out of combat, and the Rachimonai will follow the targeted player (even into other rooms) until it is in range and LoS before using

Notes

  • Can only be slowed with Arm's Length if transfigured via Pomander of Witching since it doesn't normally do melee auto-attacks

Quivering Coffer (Mimic)

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Immune to slow Vulnerable to stun
AbilityPotencyEffect
Malice n/a inflicts pox (magic DoT potency 5, 10m); can be interrupted
Deathtrap Physical damage 300 telegraphed pointblank AoE

Notes

  • Sometimes found in silver chests
  • Pomander of Alteration transforms all enemies in a random room on the next floor into either mimics or mandragoras

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Enemies

1 2 3 4 5 6 7 8 9 ! Name Warnings AST BLM BRD DNC DRG DRK GNB MCH MNK NIN PLD RDM RPR SAM SCH SGE SMN WAR WHM HP AA Vulnerabilities
Sound agro Heavenly Kamakiri (Mantis) ? ? ? ? ? ? ? Easy ? ? Easy ? ? ? ? ? ? ? ? 19K 2140 Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun
Sound agro Heavenly Kamanari ? ? ? ? ? ? ? Easy ? ? Easy ? ? ? ? ? ? ? ? 19K 2050 Immune to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun
Patrol Patrol Patrol Patrol Sight agro Heavenly Naga (Ahriman) High damage enrage or self-destruct Gaze ability ? ? ? ? ? ? ? Easy ? ? Easy ? ? ? ? ? ? ? ? 20K 2298 Immune to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun
Sight agro Heavenly Tokagekiba (Centaur) ? ? ? ? ? ? ? Easy ? ? Easy ? ? ? ? ? ? ? ? 21K 2379 Vulnerable to bind Immune to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun
Sight agro Heavenly Kongorei (Turret) High damage enrage or self-destruct ? ? ? ? ? ? ? Easy ? ? Easy ? ? ? ? ? ? ? ? 19K 2142 Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun
Proximity agro Heavenly Maruishi (Node) ? ? ? ? ? ? ? Easy ? ? Easy ? ? ? ? ? ? ? ? 21K 1930 Immune to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun
Patrol Patrol Patrol Sight agro Heavenly Tetsu-Kyojin (Dullahan) ? ? ? ? ? ? ? Easy ? ? Easy ? ? ? ? ? ? ? ? 24K 2643 Immune to bind Immune to heavy Sleep status unknown Vulnerable to slow Immune to stun
Sight agro Heavenly Tesso (Hand) ? ? ? ? ? ? ? Easy ? ? Easy ? ? ? ? ? ? ? ? 21K 1930 Immune to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun
Sight agro Heavenly Karakuri (Onmitsu) ? ? ? ? ? ? ? Easy ? ? Easy ? ? ? ? ? ? ? ? 22K 2213 Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun
Patrol Patrol Patrol Patrol Sight agro Heavenly Dokyu (Dreadnaught) ? ? ? ? ? ? ? Easy ? ? Easy ? ? ? ? ? ? ? ? 26K 2705 Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Immune to stun
Sight agro Heavenly Shabti ? ? ? ? ? ? ? Easy ? ? Easy ? ? ? ? ? ? ? ? 24K 2460 Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Vulnerable to stun
Sight agro Heavenly Gowan Draw-in, knockback, heavy, or other movement-affecting status ? ? ? ? ? ? ? Easy ? ? Easy ? ? ? ? ? ? ? ? 23K 2156 Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun
Proximity agro Heavenly Rachimonai Out of combat ability ? ? ? ? ? ? ? Medium ? ? Easy ? ? ? ? ? ? ? ? 25K 2231 Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Immune to stun
Proximity agro Quivering Coffer (Mimic) ? ? ? ? ? ? ? Medium ? ? Medium ? ? ? ? ? ? ? ? 38K 3596 Immune to bind Immune to heavy Immune to sleep Immune to slow Vulnerable to stun

Boss: Suikazura

AbilityPotencyEffect
Firewalker Physical damage 450 telegraphed conal AoE; inflicts knockback
Fire II Magic damage 450 telegraphed circle AoE; inflicts burns (magic DoT potency 100, 30s)
Topple Physical damage 450 telegraphed pointblank AoE; inflicts knockback
Ancient Flare Magic damage 200 roomwide AoE
Infinite Anguish (staff adds) Magic damage 500 telegraphed donut AoE; inflicts bleeding (magic DoT potency 50, 30s)
Searing Chain (staff adds) Magic damage 500 telegraphed line AoE; inflicts bleeding (magic DoT potency 50, 30s)

Notes:

  • Rotation:
    • Firewalker
    • First set of 4 Accursed Canes appears
    • Second set of 4 Accursed Canes appears
    • Fire II - at the same time, the first group of canes does donut AoEs
    • Second set of canes does donut AoEs
    • Topple - At the same time, the first group of canes does line AoEs at random players
    • Second group of canes does line AoEs
    • Canes disappear and a new group of 8 appears
    • Fire II
    • All 8 canes do donut AoEs. The centre is always safe from these, and there are safe spots to the outside of each cane
    • Ancient Flare
    • All 8 canes do line AoEs at random players. These are easiest to dodge if you bait them toward the walls
  • TLDR: Lots of AoEs to dodge

Job-Specific Notes:

  • No notes written

Job-Specific Kill Times

  • 10m15s with no offensive pomanders (6.0)
  • 8m45s with 7m strength (6.0)
  • No notes written

Job-Specific Kill Times

  • 6m with no offensive pomanders (6.0)
  • No notes written

Job-Specific Kill Times

  • 5m15s with strength (6.55)
  • No notes written

Job-Specific Kill Times

  • 7m with no offensive pomanders (6.0)
  • No notes written

Job-Specific Kill Times

  • 4m30s with strength (6.0)
  • No notes written

Job-Specific Kill Times

  • 7m45s with no offensive pomanders (6.0)
  • 5m45s with strength (6.0)
  • Steel is not required

Job-Specific Kill Times

  • 7m45s with no offensive pomanders (6.28)
  • 5m45s with strength (6.28)
  • Steel is not required, but will need Empyrean Potions up most up the time

Job-Specific Kill Times

  • 6m with no offensive pomanders (6.4)
  • 4m30s with strength (6.4)
  • 3m45s with strength and 1 frailty (6.0)
  • No notes written

Job-Specific Kill Times

  • No times recorded
  • No notes written

Job-Specific Kill Times

  • No times recorded
  • Steel is not required

Job-Specific Kill Times

  • 8m30s with no offensive pomanders (6.0)
  • 6m30s with strength (6.0)
  • No notes written

Job-Specific Kill Times

  • 3m15s with strength and 1 frailty (6.0)
  • No notes written

Job-Specific Kill Times

  • 3m15s with strength and 1 frailty (6.0)
  • No notes written

Job-Specific Kill Times

  • 4m15s with strength (6.0)
  • No notes written

Job-Specific Kill Times

  • 8m45s with 2m15s strength (6.0)
  • No notes written

Job-Specific Kill Times

  • 5m30s with strength (6.0)
  • No notes written

Job-Specific Kill Times

  • 3m30s with strength and 1 frailty (6.0)
  • No notes written

Job-Specific Kill Times

  • 8m with no offensive pomanders (6.0)
  • No notes written

Job-Specific Kill Times

  • 8m15s with no offensive pomanders (6.0)
  • 6m15s with strength (6.0)

Warning Icons

Icon Description
Large or untelegraphed pointblank AoE Large or untelegraphed pointblank AoE
Large or untelegraphed donut AoE Large or untelegraphed donut AoE
Large or untelegraphed directional AoE Large or untelegraphed directional AoE
High damage enrage or self-destruct High damage enrage or self-destruct
Gaze ability Gaze ability
Out of combat ability Out of combat ability
Gaze ability used out of combat Gaze ability used out of combat
Draw-in, knockback, heavy, or other movement-affecting status Draw-in, knockback, heavy, or other movement-affecting status
Unclassified dangerous ability Unclassified dangerous ability