PotD 1-10

Floors 1-6 floors have exactly 2 enemies per room, and no mimics.

If solo, you probably want to full clear this set for exp. Watch out for hornets’ Final Sting.

Pomanders of serenity, alteration, rage, purity, resolution, and raising do not drop at all on this set. Affluence and flight do not drop on floor 9.

Enemies

Palace Sprite

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Immune to slow Vulnerable to stun

Notes

  • Can be slowed if transfigured via Pomander of Witching

Palace Deathmouse

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Palace Ziz

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Palace Antelope

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Palace Bat

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Lost Goblin

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Palace Coblyn

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Palace Hippocerf (Hippogryph)

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Palace Beetle

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Palace Dung Beetle

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Palace Hornet

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Abilities

  • Final Sting: Deals 70% max HP damage; used if not killed fast enough; possible to outrange

Palace Yarzon

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Mimic

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Immune to slow Vulnerable to stun

Abilities

  • Infatuation: inflicts pox; can be interrupted
  • Deathtrap: telegraphed pointblank AoE

Notes

  • Sometimes found in bronze chests
  • Pomander of Alteration transforms all enemies in a random room on the next floor into either mimics or mandragoras

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Enemies by Agro Type

Proximity: SpriteHornet
Sight: DeathmouseZiz (patrol)AntelopeGoblinCoblynHippocerfBeetleDung Beetle (patrol)
Sound: BatYarzon

Enemies by Floor

1: SpriteDeathmouseZiz (patrol)Antelope
2: SpriteDeathmouseZiz (patrol)Antelope
3: SpriteDeathmouseZiz (patrol)AntelopeBat
4: DeathmouseZiz (patrol)AntelopeBatGoblinCoblyn
5: AntelopeBatGoblinCoblynHippocerf
6: BatGoblinCoblynHippocerfBeetleDung Beetle (patrol)Hornet
7: CoblynHippocerfBeetleDung Beetle (patrol)HornetYarzon
8: CoblynHippocerfBeetleDung Beetle (patrol)HornetYarzon
9: BeetleDung Beetle (patrol)HornetYarzon

Special Enemies

Mimic

Boss: Palace Deathgaze

Notes:

  • Rotation:
    • Whipcrack: tankbuster
    • Stormwind: telegraphed conal AoE
    • Bombination: telegraphed pointblank AoE
    • Lumisphere: telegraphed circle AoE
    • Aero Blast: roomwide AoE; applies windburn (DoT)

Job-Specific Notes:

  • No notes written

Job-Specific Kill Times

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Job-Specific Kill Times

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Job-Specific Kill Times

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Job-Specific Kill Times

  • No times recorded
  • Easy with no pomanders

Job-Specific Kill Times

  • 1m15s at level 23 with no offensive pomanders (6.0)
  • 1m at level 22-23 with strength (6.0)
  • No notes written

Job-Specific Kill Times

  • No times recorded
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Job-Specific Kill Times

  • No times recorded
  • Easy with no pomanders

Job-Specific Kill Times

  • 1m30s at level 20-21 with no offensive pomanders (6.0)
  • 1m15s at level 21-22 with strength (6.0)
  • 1m at level 23 with strength (6.0)
  • No notes written

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Job-Specific Kill Times

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Job-Specific Kill Times

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  • Easy with no pomanders

Job-Specific Kill Times

  • 1m30s at level 22 with no offensive pomanders (6.10)
  • 1m at level 23 with strength (6.08)
  • No notes written

Job-Specific Kill Times

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