HoH 7180
You’ll likely want to pop pomanders of raising and intuition at the start of this set, as platinum sacks start to drop here. Do be careful running into the middle of rooms to collect hoards though, as traps are often deadly here. It’s safest if you’ve used a pomander of safety, sight, or concealment, or if you’re planning to use a pomander of petrification or a magicite. This is the last set in which you can find pomanders of raising, though they are at an increased rate.
Watch out for the wraiths’ and elbsts’ out of combat AoEs as they can one shot you if you’re not paying attention. Mammoths can also cause problems if you’re concealed.
There are a lot of large AoEs in these floors  make sure you’re familiar and know how to avoid or stop them.
Floors 7173 are known to have a lot of landmines. Tanks especially can use pomander of sight on these floors to take advantage of this.
Be aware of the wall trap on these floors.
Enemies
Heavenly Shikubi (Bomb)
Abilities
 Hypothermal Conbustion: telegraphed pointblank AoE
Heavenly Ichijama (Wraith)
Abilities
 Scream: telegraphed large pointblank AoE causing terror
 Accursed Pox: telegraphed circle AoE; used immediately after Scream; also used out of combat
Heavenly Hyoga (Tiger)
Abilities
 Absolute Zero: telegraphed huge conal AoE causing deep freeze
 Eyeshine: 360 degree gaze causing deep freeze (I think?)  look away;
Heavenly Noyagi (Deer)
Abilities
 Hoofkick: Nontelegraphed instant knockback used on anyone standing behind it
Heavenly Okami (Wolf)
Abilities
 Sanguine Bite: instant attack that drains HP and applies a strong frostbite (DoT)
Heavenly YukiTokage (Elbst)
Abilities
 Chilling Cyclone: telegraphed conal AoE
 Ice Dispenser: telegraphed circle AoE; also used out of combat
Heavenly Hyozan (Ice Golem)
Abilities
 Ice Guillotine: telegraphed conal AoE
Heavenly Mammoth
Abilities
 Wooly Inspiration: telegraphed narrow but long conal AoE drawin
 ?: nontelegraphed conal AoE; used instantly after drawin, but is a wider cone than the drawin  get behind!
 Prehistoric Trumpet: huge nontelegraphed pointblank AoE; used out of combat only
Notes
 Be careful near mammoths when you've used a Pomander of Concealment, as Prehistoric Trumpet will break the effect
Heavenly Tofu (Pudding)
Abilities
 Blizzard: Used frequently in addition to melee autoattacks
 Golden Tongue: Grants damage up
Notes
 Does not make an effort to come into melee range unless Golden Tongue is interrupted
Heavenly Jujishi (Griffin)
Abilities
 Freefall: telegraphed circle AoE
 Golden Talons: tankbuster
 Winds of Winter: telegraphed huge pointblank AoE; can be LoS'd;
Notes

Rotation:
 Freefall (immediately when pulled)
 Golden Talons x3
 Freefall
 Winds of Winter  Be ready to stun or LoS
Heavenly ShiroJishi (Lion)
Abilities
 Pounce: tankbuster
 Cry: telegraphed pointblank AoE
Heavenly Yak (Buffalo)
Abilities
 ?: drawin that applies heavy; used exactly 30 second after pull; knockback immunity works
 Horrisonous Blast: large pointblank AoE; used immediately after drawin; can be interrupted
Heavenly YukiOtoko (Yeti)
Abilities
 Frozen Mist: telegraphed conal AoE causing deep freeze
 Northerlies: telegraphed huge pointblank AoE; used after second Frozen Mist; can be interrupted or LoS'd
Quivering Coffer (Mimic)
Abilities
 Malice: inflicts pox; can be interrupted
 Deathtrap: telegraphed pointblank AoE
Notes
 Sometimes found in gold chests
 Pomander of Alteration transforms all enemies in a random room on the next floor into either mimics or mandragoras
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 Interrupt Scream for uptime
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 Interrupt Scream for uptime
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 Painful, but its abilities give you time to recover
 Use Sprint after Eyeshine if needed rather than before pull, as you need to be close for Absolute Zero. Stay close enough for the next one too though!
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 Can be painful if you're getting hit a lot. Make use of Sprint, Leg Graze, and Foot Graze as needed.
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 Steel required
 Avoid if possible
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 Keep at a distance and LoS casts to take no damage
 Do not interrupt Golden Tongue, or it will come into melee range
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 Make sure to interrupt Golden Tongue
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 Make sure to interrupt Golden Tongue
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 Try to bait the first Freefall so you can still be in range to DPS while it casts
 Steel or frailty recommended; have sprint and heals ready otherwise
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 Steel or frailty recommended
 These hit almost as hard as griffins, but do less AoE, so you don't get much time to recover
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 Stun Cry for uptime
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 Stun Cry for uptime
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 More dangerous with Amnesia as you lose knockback immunity, interrupt, AND burst. Not sure if Horrisonous Blast can be LoS'd
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 Need to stay close to dodge all the conals
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Enemies by Agro Type
Proximity:  Ichijama • Jujishi 
Sight:  Shikubi • Hyoga (patrol) • Noyagi • Okami • YukiTokage • Hyozan • Mammoth • Tofu • ShiroJishi (patrol) • Yak • YukiOtoko 
Sound:  (None) 
Enemies by Floor
71:  Shikubi • Ichijama • Hyoga (patrol) • Noyagi 
72:  Shikubi • Ichijama • Hyoga (patrol) • Noyagi • Okami 
73:  Ichijama • Hyoga (patrol) • Noyagi • Okami • YukiTokage 
74:  Hyoga (patrol) • Noyagi • Okami • YukiTokage • Hyozan • Mammoth 
75:  Noyagi • YukiTokage • Hyozan • Mammoth • Tofu 
76:  YukiTokage • Hyozan • Mammoth • Tofu • Jujishi • ShiroJishi (patrol) 
77:  YukiTokage • Mammoth • Tofu • Jujishi • ShiroJishi (patrol) • Yak • YukiOtoko 
78:  Tofu • Jujishi • ShiroJishi (patrol) • Yak • YukiOtoko 
79:  Jujishi • ShiroJishi (patrol) • Yak • YukiOtoko 
Special Enemies
Quivering Coffer 
Boss: Kajigakaka
Notes:

Rotation:
 Heavensward Howl: telegraphed conal AoE
 Eclipse Bite: tankbuster/gap closer
 Summons ice chunks that will explode in a large nontelegraphed pointblank AoE if hit by the icicle, other exploding chunks, or Lunar Cry
 Icicle appears on one side of the arena with telegraphed circle AoE, then does a telegraphed line AoE shooting across the platform
 Lunar Cry: roomwide AoE
 Eclipse Bite
JobSpecific Notes:
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JobSpecific Kill Times
 11m45s with 1 strength (6.0)
 9m15s with 2 strength and 2 frailty (6.0)
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JobSpecific Kill Times
 6m with strength (6.0)
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JobSpecific Kill Times
 No times recorded
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JobSpecific Kill Times
 7m15s with strength (6.0)
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JobSpecific Kill Times
 6m with strength (6.0)
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JobSpecific Kill Times
 10m15s with no offensive pomanders (6.0)
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JobSpecific Kill Times
 10m with no offensive pomanders (6.15)
 9m15s with 1 frailty (6.15)
 Steel or frailty required for full fight. Can handle a little bit without, but gets rough quick
 Will need Empyrean Potions up most of the time
 Kite around the outside, stopping in a safe spot while ice chunks are out
JobSpecific Kill Times
 6m30s with strength (6.0)
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JobSpecific Kill Times
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JobSpecific Kill Times
 6m30s with strength (6.0)
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JobSpecific Kill Times
 10m45s with no offensive pomanders (6.0)
 7m45s with strength + 1 frailty (6.0)
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JobSpecific Kill Times
 6m with strength (6.0)
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JobSpecific Kill Times
 8m with no offensive pomanders (6.0)
 6m with strength and pox (unknown duration) (6.0)
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JobSpecific Kill Times
 5m45s with strength (6.0)
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JobSpecific Kill Times
 10m30s with strength (6.0)
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JobSpecific Kill Times
 11m with no offensive pomanders (6.0)
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JobSpecific Kill Times
 5m45s with strength (6.0)
 No notes written
JobSpecific Kill Times
 10m15s with no offensive pomanders (6.0)
 8m45s with 5m30s strength (6.0)
 No notes written
JobSpecific Kill Times
 11m15s with no offensive pomanders (6.0)