HoH 71-80

You’ll likely want to pop pomanders of raising and intuition at the start of this set, as platinum sacks start to drop here. Do be careful running into the middle of rooms to collect hoards though, as traps are often deadly here. It’s safest if you’ve used a pomander of safety, sight, or concealment, or if you’re planning to use a pomander of petrification or a magicite. This is the last set in which you can find pomanders of raising, though they are at an increased rate.

Watch out for the wraiths’ and elbsts’ out of combat AoEs as they can one shot you if you’re not paying attention. Mammoths can also cause problems if you’re concealed.

There are a lot of large AoEs in these floors - make sure you’re familiar and know how to avoid or stop them.

Floors 71-73 are known to have a lot of landmines. Tanks especially can use pomander of sight on these floors to take advantage of this.

Be aware of the wall trap on these floors.

Enemies

Heavenly Shikubi (Bomb)

Vulnerabilities:
Immune to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun

Abilities

  • Hypothermal Conbustion: telegraphed pointblank AoE

Heavenly Ichijama (Wraith)

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Abilities

  • Scream: telegraphed large pointblank AoE causing terror
  • Accursed Pox: telegraphed circle AoE; used immediately after Scream; also used out of combat

Heavenly Hyoga (Tiger)

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Immune to stun

Abilities

  • Absolute Zero: telegraphed huge conal AoE causing deep freeze
  • Eyeshine: 360 degree gaze causing deep freeze (I think?) - look away;

Heavenly Noyagi (Deer)

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun

Abilities

  • Hoofkick: Non-telegraphed instant knockback used on anyone standing behind it

Heavenly Okami (Wolf)

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun

Abilities

  • Sanguine Bite: instant attack that drains HP and applies a strong frostbite (DoT)

Heavenly Yuki-Tokage (Elbst)

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun

Abilities

  • Chilling Cyclone: telegraphed conal AoE
  • Ice Dispenser: telegraphed circle AoE; also used out of combat

Heavenly Hyozan (Ice Golem)

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Immune to stun

Abilities

  • Ice Guillotine: telegraphed conal AoE

Heavenly Mammoth

Vulnerabilities:
Immune to bind Immune to heavy Vulnerable to sleep Vulnerable to slow Immune to stun

Abilities

  • Wooly Inspiration: telegraphed narrow but long conal AoE draw-in
  • ?: non-telegraphed conal AoE; used instantly after draw-in, but is a wider cone than the draw-in - get behind!
  • Prehistoric Trumpet: huge non-telegraphed pointblank AoE; used out of combat only

Notes

  • Be careful near mammoths when you've used a Pomander of Concealment, as Prehistoric Trumpet will break the effect

Heavenly Tofu (Pudding)

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun

Abilities

  • Blizzard: Used frequently in addition to melee auto-attacks
  • Golden Tongue: Grants damage up

Notes

  • Does not make an effort to come into melee range unless Golden Tongue is interrupted

Heavenly Jujishi (Griffin)

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Abilities

  • Freefall: telegraphed circle AoE
  • Golden Talons: tankbuster
  • Winds of Winter: telegraphed huge pointblank AoE; can be LoS'd;

Notes

  • Rotation:
    • Freefall (immediately when pulled)
    • Golden Talons x3
    • Freefall
    • Winds of Winter - Be ready to stun or LoS

Heavenly Shiro-Jishi (Lion)

Vulnerabilities:
Immune to bind Immune to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun

Abilities

  • Pounce: tankbuster
  • Cry: telegraphed pointblank AoE

Heavenly Yak (Buffalo)

Vulnerabilities:
Immune to bind Immune to heavy Vulnerable to sleep Vulnerable to slow Immune to stun

Abilities

  • ?: draw-in that applies heavy; used exactly 30 second after pull; knockback immunity works
  • Horrisonous Blast: large pointblank AoE; used immediately after draw-in; can be interrupted

Heavenly Yuki-Otoko (Yeti)

Vulnerabilities:
Immune to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun

Abilities

  • Frozen Mist: telegraphed conal AoE causing deep freeze
  • Northerlies: telegraphed huge pointblank AoE; used after second Frozen Mist; can be interrupted or LoS'd

Quivering Coffer (Mimic)

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Immune to slow Immune to stun

Abilities

  • Malice: inflicts pox; can be interrupted
  • Deathtrap: telegraphed pointblank AoE

Notes

  • Sometimes found in gold chests
  • Pomander of Alteration transforms all enemies in a random room on the next floor into either mimics or mandragoras

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  • Interrupt Scream for uptime

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  • Interrupt Scream for uptime

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  • Painful, but its abilities give you time to recover
  • Use Sprint after Eyeshine if needed rather than before pull, as you need to be close for Absolute Zero. Stay close enough for the next one too though!

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  • Can be painful if you're getting hit a lot. Make use of Sprint, Leg Graze, and Foot Graze as needed.

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  • Steel required
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  • Keep at a distance and LoS casts to take no damage
  • Do not interrupt Golden Tongue, or it will come into melee range

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  • Make sure to interrupt Golden Tongue

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  • Make sure to interrupt Golden Tongue

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  • Try to bait the first Freefall so you can still be in range to DPS while it casts
  • Steel or frailty recommended; have sprint and heals ready otherwise

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  • Steel or frailty recommended
  • These hit almost as hard as griffins, but do less AoE, so you don't get much time to recover

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  • Stun Cry for uptime

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  • Stun Cry for uptime

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  • More dangerous with Amnesia as you lose knockback immunity, interrupt, AND burst. Not sure if Horrisonous Blast can be LoS'd

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  • Need to stay close to dodge all the conals

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Enemies by Agro Type

Proximity: IchijamaJujishi
Sight: ShikubiHyoga (patrol)NoyagiOkamiYuki-TokageHyozanMammothTofuShiro-Jishi (patrol)YakYuki-Otoko
Sound: (None)

Enemies by Floor

71: ShikubiIchijamaHyoga (patrol)Noyagi
72: ShikubiIchijamaHyoga (patrol)NoyagiOkami
73: IchijamaHyoga (patrol)NoyagiOkamiYuki-Tokage
74: Hyoga (patrol)NoyagiOkamiYuki-TokageHyozanMammoth
75: NoyagiYuki-TokageHyozanMammothTofu
76: Yuki-TokageHyozanMammothTofuJujishiShiro-Jishi (patrol)
77: Yuki-TokageMammothTofuJujishiShiro-Jishi (patrol)YakYuki-Otoko
78: TofuJujishiShiro-Jishi (patrol)YakYuki-Otoko
79: JujishiShiro-Jishi (patrol)YakYuki-Otoko

Special Enemies

Quivering Coffer

Boss: Kajigakaka

Notes:

  • Rotation:
    • Heavensward Howl: telegraphed conal AoE
    • Eclipse Bite: tankbuster/gap closer
    • Summons ice chunks that will explode in a large non-telegraphed pointblank AoE if hit by the icicle, other exploding chunks, or Lunar Cry
    • Icicle appears on one side of the arena with telegraphed circle AoE, then does a telegraphed line AoE shooting across the platform
    • Lunar Cry: roomwide AoE
    • Eclipse Bite

Job-Specific Notes:

  • No notes written

Job-Specific Kill Times

  • 11m45s with 1 strength (6.0)
  • 9m15s with 2 strength and 2 frailty (6.0)
  • No notes written

Job-Specific Kill Times

  • 6m with strength (6.0)
  • No notes written

Job-Specific Kill Times

  • No times recorded
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Job-Specific Kill Times

  • 7m15s with strength (6.0)
  • No notes written

Job-Specific Kill Times

  • 6m with strength (6.0)
  • No notes written

Job-Specific Kill Times

  • 10m15s with no offensive pomanders (6.0)
  • No notes written

Job-Specific Kill Times

  • No times recorded
  • Steel or frailty required for full fight. Can handle a little bit without, but gets rough quick
  • Will need Empyrean Potions up most of the time
  • Kite around the outside, stopping in a safe spot while ice chunks are out

Job-Specific Kill Times

  • 6m30s with strength (6.0)
  • No notes written

Job-Specific Kill Times

  • No times recorded
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Job-Specific Kill Times

  • 6m30s with strength (6.0)
  • No notes written

Job-Specific Kill Times

  • 10m45s with no offensive pomanders (6.0)
  • 7m45s with strength + 1 frailty (6.0)
  • No notes written

Job-Specific Kill Times

  • 6m with strength (6.0)
  • No notes written

Job-Specific Kill Times

  • 8m with no offensive pomanders (6.0)
  • 6m with strength and pox (unknown duration) (6.0)
  • No notes written

Job-Specific Kill Times

  • 5m45s with strength (6.0)
  • No notes written

Job-Specific Kill Times

  • 10m30s with strength (6.0)
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Job-Specific Kill Times

  • 11m with no offensive pomanders (6.0)
  • No notes written

Job-Specific Kill Times

  • 5m45s with strength (6.0)
  • No notes written

Job-Specific Kill Times

  • 10m15s with no offensive pomanders (6.0)
  • 8m45s with 5m30s strength (6.0)
  • No notes written

Job-Specific Kill Times

  • 11m15s with no offensive pomanders (6.0)