PotD 41-50

Mimics on this set and beyond are immune to stun, and found in gold chests. There is a known wall trap that you can avoid.

Pomanders of alteration, resolution, and raising do not drop at all on this set. Affluence and flight do not drop on floor 49.

Beating this set unlocks the option to start new files at floor 51.

Enemies

Nightmare Demon

Vulnerabilities:
Immune to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Nightmare Gnat

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Immune to slow Vulnerable to stun

Notes

  • Can be slowed if transfigured via Pomander of Witching

Nightmare Manticore

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Nightmare Gargoyle

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Nightmare Knight

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Nightmare Bhoot

Vulnerabilities:
Immune to bind Immune to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun

Abilities

  • Paralyze III: huge pointblank AoE causing paralyze; can be interrupted

Nightmare Wraith

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Abilities

  • Scream: huge telegraphed pointblank AoE causing terror

Nightmare Hellhound

Vulnerabilities:
Immune to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Nightmare Bloodguard

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Immune to stun

Notes

  • No notes

Nightmare Persona

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Abilities

  • Paralyze III: huge pointblank AoE causing paralyze; can be interrupted

Nightmare Dragon

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Immune to stun

Notes

  • No notes

Nightmare Gravekeeper

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Immune to slow Immune to stun

Notes

  • No notes

Duskwight Lancer (Fallen NPC)

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Immune to slow Immune to stun

Notes

  • Rare spawn
  • Uses only auto-attacks
  • Immune to transfiguration (Pomander of Witching)
  • Dying words: Impossible! M-My courage is...absolute...

Mimic

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Immune to slow Immune to stun

Abilities

  • Infatuation: inflicts pox; can be interrupted
  • Deathtrap: telegraphed pointblank AoE

Notes

  • Sometimes found in gold chests
  • Pomander of Alteration transforms all enemies in a random room on the next floor into either mimics or mandragoras

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Enemies by Agro Type

Proximity: KnightWraith (patrol)
Sight: DemonGnatManticore (patrol)GargoyleHellhoundBloodguardPersonaDragon
Sound: BhootGravekeeper (patrol)

Enemies by Floor

41: DemonGnatManticore (patrol)Gargoyle
42: DemonGnatManticore (patrol)GargoyleKnight
43: DemonGnatManticore (patrol)GargoyleKnightBhoot
44: GargoyleKnightBhootWraith (patrol)
45: GargoyleKnightBhootWraith (patrol)Hellhound
46: KnightBhootWraith (patrol)HellhoundBloodguardPersona
47: HellhoundBloodguardPersonaDragonGravekeeper (patrol)
48: HellhoundBloodguardPersonaDragonGravekeeper (patrol)
49: BloodguardPersonaDragonGravekeeper (patrol)

Special Enemies

Duskwight LancerMimic

Boss: Edda Blackbosom

Notes:

  • Abilities:
    • Dark Harvest: cleave
    • In Health: Sometimes a huge donut AoE, sometimes a large pointblank AoE
    • In Sickness: causes disease
    • Black Honeymoon: roomwide AoE; damage is increased for each person who was hit by In Health
    • Cold Feet: 360 degree gaze AoE causing confusion
  • Non-targetable adds appear outside the arena after a while and do either a circle AoE or multiple line AoEs
  • Stay close to avoid In Health easily
  • Make sure to turn for Cold Feet

Job-Specific Notes:

  • No notes written

Job-Specific Kill Times

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Job-Specific Kill Times

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  • Easy with no pomanders

Job-Specific Kill Times

  • 3m15s with no offensive pomanders (6.0)
  • 2m45s with strength (6.0)
  • 2m with strength and 1 lust (6.0)
  • No notes written

Job-Specific Kill Times

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Job-Specific Kill Times

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  • Easy with no pomanders

Job-Specific Kill Times

  • 5m with no offensive pomanders (6.0)
  • 4m with strength (6.0)
  • 3m15s with strength and 1 lust (6.0)
  • No notes written

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Job-Specific Kill Times

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  • Easy with no pomanders

Job-Specific Kill Times

  • 3m45s with strength (6.10)
  • No notes written

Job-Specific Kill Times

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