PotD 91-100

There are a lot of proximity mobs here, and a lot of undead. Everything except swarms, roselets, and hippogryphs can be killed quickly with resolution. Just make sure to save one or more for the boss. Watch out for the wall trap.

Pomanders of affluence, flight, and alteration do not drop on floor 99.

These are the last of the storyline floors.

Enemies

Palace Wraith

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Vulnerable to stun Weak to resolution

Notes

  • No notes

Palace Mummy

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun Weak to resolution

Notes

  • No notes

Palace Swarm

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution

Notes

  • No notes

Palace Roselet (Flytrap)

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution

Notes

  • No notes

Dark Dragon

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Immune to stun Weak to resolution

Notes

  • Can appear on any floor from 91-99, but seems fairly rare in the earlier floors, and much more common in the later floors

Palace Hippocerf (Hippogryph)

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution

Notes

  • No notes

Palace Iron Corse

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Vulnerable to stun Weak to resolution

Notes

  • No notes

Palace Corse

Vulnerabilities:
Immune to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Immune to stun Weak to resolution

Notes

  • No notes

Palace Knight

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun Weak to resolution

Notes

  • No notes

Palace Gourmand

Vulnerabilities:
Immune to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun Weak to resolution

Abilities

  • Beatdown: tank buster
  • Dirty Sneeze: random target damage and stun; not used vs. solo adventurers

Palace Gravekeeper

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Immune to stun Weak to resolution

Abilities

  • Nail in the Coffin: tank buster
  • Vengeance Soul: ?; not used vs. solo adventurers

Mimic

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Immune to slow Immune to stun Not weak to resolution

Abilities

  • Infatuation: inflicts pox; can be interrupted
  • Deathtrap: telegraphed pointblank AoE

Notes

  • Sometimes found in gold chests
  • Pomander of Alteration transforms all enemies in a random room on the next floor into either mimics or mandragoras

Mortifying Magnate (Fallen NPC)

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Immune to slow Immune to stun Weak to resolution

Notes

  • Rare spawn
  • Uses only auto-attacks
  • Immune to transfiguration (Pomander of Witching)
  • Dying words: No...Stay back! Not again!

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Enemies by Agro Type

Proximity: Wraith (patrol)MummyIron Corse (patrol)CorseKnightGourmand
Sight: DragonHippocerf
Sound: SwarmRoseletGravekeeper (patrol)

Enemies by Floor

91: Wraith (patrol)MummySwarmRoseletDragon
92: Wraith (patrol)MummySwarmRoseletDragon
93: Wraith (patrol)MummySwarmRoseletDragonHippocerf
94: MummySwarmRoseletDragonHippocerfIron Corse (patrol)Corse
95: RoseletDragonHippocerfIron Corse (patrol)CorseKnight
96: DragonHippocerfIron Corse (patrol)CorseKnightGourmand
97: DragonIron Corse (patrol)CorseKnightGourmandGravekeeper (patrol)
98: DragonCorseKnightGourmandGravekeeper (patrol)
99: DragonKnightGourmandGravekeeper (patrol)

Special Enemies

MimicMortifying Magnate

Boss: Nybeth Obdilord

Notes:

  • Summon Darkness: spawns corse adds; used when boss hits certain HP points:
    • 90% HP: spawns 2 adds
    • 63% HP: spawns 2 adds
    • 40% HP: spawns 3 adds
  • Abyss: instant circle AoE
  • Shackle: telegraphed wide line AoE
  • Doom: telegraphed huge conal AoE; applies doom; used immediately after summoning the final set of adds
  • Lust can be used to AoE the adds down quickly (3 hits) while also applying vulnerability stacks to the boss
  • Adds remain on the battlefield when killed, and will be resurrected after a while if not cleared with resolution
  • Resolution can be used to kill adds in one shot. It can also be used on the corpses to remove them from the battle, preventing them from resurrecting
  • You'll want to use at least one resolution to clear most, if not all, of the adds. They are likely to overwhelm you otherwise

Job-Specific Notes:

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  • Steel recommended
  • 1 Lust, 1 Reso Strategy:
    • Steel and strength both required for this strategy
    • Take boss down to 90% (first summon)
    • Use Sustaining Potion and Lust
    • Stay near boss to gather adds. Spam lust until adds go down, get back up, and go down again
    • Drop lust, heal up, and take boss down to 66-67% (just before second summon)
    • Use Sustaining Potion and Resolution
    • Spam resolution to remove the existing corpses, kill the next set of adds, and remove their corpses as well
    • Drop resolution and take boss down to 40% slowly - hold your gauges
    • As soon as boss hits 40%, use burst and kill it ASAP. Kite and ignore the adds. Will require some healing, but not too rough
  • Burning an extra resolution or two can make this easier, and you are likely to get them back before they're needed anyway

Job-Specific Kill Times

  • 4m with strength, 1 lust, and 1 resolution (6.0)
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  • Can be cleared with 1 resolution only, but it's not comfortable and not recommended. There's no need to be so conservative at this level, so use steel at least to make it easy. Toss in a strength and/or lust to make it faster

Job-Specific Kill Times

  • 7m45s with 1 resolution. Ignored first adds until second set spawned, then clearing all with resolution. Ignored the last set (6.0)
  • 6m15s with strength and 1 resolution used at 45% to clear all adds (6.0)
  • 5m30s with strength, 1 lust spammed from first summon until first adds die, get up, and die again, 1 resolution spammed for full duration starting at second summon, ignoring last set of adds (6.0)
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  • Recommended strategy: strength, steel, 1 lust, 1 resolution
    • Ignore first adds until 65%
    • Use a Sustaining Potion, Rampart, and lust at 66% and spam for full duration
    • Damage boss down to 45%, then use Sustaining Potion, Vengeance, and resolution. Use to kill and clear all adds, including the third set that will spawn after a few hits on the boss
    • Drop resolution and finish off the boss

Job-Specific Kill Times

  • 5m15s with strength, steel, 1 lust, 1 resolution strategy (6.10)
  • No notes written

Job-Specific Kill Times

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