HoH 6170
Mimics are in gold chests and cannot be stunned starting on this set.
Onryos are the worst thing to fight here, but they’re proximity agro, so you won’t always be able to avoid them.
Be aware of the wall trap on these floors.
Enemies
Heavenly Mannenso
Abilities
 Adventitious Lash: tankbuster
Notes
 autoattacks inflict a 10s stacking vulnerability up
Heavenly Wakakusa (Seedling)
Notes
 autoattacks inflict a 30s stacking poison
Heavenly Jubokko (Biloko)
Abilities
 The Wood Remembers: telegraphed conal AoE
 Stoneskin: grants stoneskin; only used on other nearby enemies
Heavenly Onryo
Abilities
 Tentacle: applies concussion (DoT)
 Accursed Sigh: telegraphed conal AoE
Heavenly Iwamushi
Abilities
 Shatter: telegraphed pointblank AoE
Heavenly Jellyfish
Abilities
 Irritating Tendrils: telegraphed short line AoE
 Numbing Tendrils: telegraphed short line AoE, causes paralyze
Notes
 Its line AoEs are quick, so be ready to move fast
Heavenly Morbol
Abilities
 Quaver: telegraphed pointblank AoE
 Offal Breath: telegraphed circle AoE
Heavenly Doguzeri (Flytrap)
Abilities
 Swift Sough: telegraphed conal AoE
Notes
 Can only be slowed with Arm's Length if transfigured via Pomander of Witching since it doesn't normally do melee autoattacks
Heavenly Kosodegai (Uragnite)
Abilities
 Palsynyxis: telegraphed conal AoE
Heavenly Chizakura (Leshy)
Abilities
 Creeping Ivy: telegraphed conal AoE
 Entangle: telegraphed circle AoE
Heavenly Hashiridokoro (Henbane)
Abilities
 Atropine Spore: telegraphed huge donut AoE
 Frond Fatale: 360 degree gaze
 Soul Vaccuum: untelegraphed huge pointblank AoE; instant death if you got hit by Frond Fatale
Heavenly Shitaibana
Abilities
 Bloody Caress: cleave
 ?: untelegraphed instant conal AoE inflicting poison
Heavenly Penghou (Ochu)
Abilities
 Gold Dust: telegraphed circle AoE
Quivering Coffer (Mimic)
Abilities
 Malice: inflicts pox; can be interrupted
 Deathtrap: telegraphed pointblank AoE
Notes
 Sometimes found in gold chests
 Pomander of Alteration transforms all enemies in a random room on the next floor into either mimics or mandragoras
JobSpecific Notes:
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Medium
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Medium
 Can be painful. Sprint and Leg Graze recommended
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Medium
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Medium
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
 You can avoid almost all damage by kiting these back and forth in a straight line. Get some distance when it does an AoE, then run straight through it a couple seconds later. Usually it'll do another AoE without even hitting you inbetween
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Medium
 Can be painful. Sprint and Leg Graze recommended
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Easy
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Medium
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Medium
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Unrated
Difficulty: Medium
Difficulty: Unrated
Enemies by Agro Type
Proximity:  Onryo 
Sight:  Mannenso • Jubokko (patrol) • Iwamushi • Jellyfish • Morbol (patrol) • Kosodegai • Chizakura (patrol) • Hashiridokoro • Shitaibana • Penghou 
Sound:  Wakakusa • Doguzeri 
Enemies by Floor
61:  Mannenso • Wakakusa • Jubokko (patrol) • Onryo 
62:  Mannenso • Wakakusa • Jubokko (patrol) • Onryo • Iwamushi 
63:  Mannenso • Wakakusa • Jubokko (patrol) • Onryo • Iwamushi • Jellyfish 
64:  Jubokko (patrol) • Onryo • Iwamushi • Jellyfish • Morbol (patrol) • Doguzeri 
65:  Onryo • Iwamushi • Jellyfish • Morbol (patrol) • Doguzeri • Kosodegai 
66:  Jellyfish • Morbol (patrol) • Doguzeri • Kosodegai • Chizakura (patrol) • Hashiridokoro • Shitaibana 
67:  Jellyfish • Doguzeri • Kosodegai • Chizakura (patrol) • Hashiridokoro • Shitaibana • Penghou 
68:  Kosodegai • Chizakura (patrol) • Hashiridokoro • Shitaibana • Penghou 
69:  Chizakura (patrol) • Hashiridokoro • Shitaibana • Penghou 
Special Enemies
Quivering Coffer 
Boss: Kenko
Notes:

Rotation:
 Predator Claws: nontelegraphed conal AoE  get away or behind
 Slabber: telegraphed circle AoE
 Innerspace: circle AoE on targeted player; leaves a puddle that causes mini
 Ululation: roomwide AoE; instant death if you are mini (stay OUT of puddle until after this)
 Hound out of Hell: telegraphed charge AoE to targeted player; causes stun; instant death if you are NOT mini; get IN the puddle when this targets you
 Devour: instant death if you are NOT mini; get OUT of the puddle after this
 Ululation (make sure you're OUT of puddle)
 TLDR: Be OUT of puddle for Ululation > IN for Hound out of Hell and Devour > OUT for Ululation
 Innerspace targets a random player each round. Hound out of Hell and Devour are used on the same player
 If you take no damage from Hound out of Hell, it will not stun you. Make sure not to leave the puddle until AFTER Devour
JobSpecific Notes:
 No notes written
JobSpecific Kill Times
 13m15s with 1 frailty (6.0)
 10m15s with 2 strength and 1 frailty (6.0)
 No notes written
JobSpecific Kill Times
 7m15s with no offensive pomanders (6.0)
 No notes written
JobSpecific Kill Times
 No times recorded
 No notes written
JobSpecific Kill Times
 9m30s with no offensive pomanders (6.0)
 No notes written
JobSpecific Kill Times
 5m45s with strength (6.0)
 No notes written
JobSpecific Kill Times
 7m45s with strength (6.0)
 No notes written
JobSpecific Kill Times
 7m15s with strength (6.0)
 Steel is not required
 After the second Ululation is a good time to use Sprint, as this is where you'll take the most autoattack damage
JobSpecific Kill Times
 8m45s with no offensive pomanders (6.0)
 6m15s with strength (6.0)
 No notes written
JobSpecific Kill Times
 No times recorded
 No notes written
JobSpecific Kill Times
 No times recorded
 Steel is not required
JobSpecific Kill Times
 10m30s with no offensive pomanders (6.0)
 8m with strength (6.0)
 No notes written
JobSpecific Kill Times
 6m30s with strength and pox (unknown duration) (6.0)
 No notes written
JobSpecific Kill Times
 6m45s with no offensive pomanders (6.0)
 5m with strength (6.0)
 No notes written
JobSpecific Kill Times
 5m30s with strength (6.0)
 No notes written
JobSpecific Kill Times
 11m30s with 1 frailty (6.0)
 No notes written
JobSpecific Kill Times
 10m30s with no offensive pomanders (6.0)
 7m30s with strength and 1 frailty (6.0)
 No notes written
JobSpecific Kill Times
 5m30s with strength (6.0)
 7m with no offensive pomanders (6.0)
 No notes written
JobSpecific Kill Times
 10m15s with no offensive pomanders (6.0)
 7m45s with strength (6.0)
 No notes written
JobSpecific Kill Times
 8m with strength (6.0)