HoH 31-40

Elder magicite is a possible find starting in this set.

Be aware of Harakiri and Onmitsu enrages.

There are two different enemies named Onmitsu - one a patrol, and one not.

Enemies

Heavenly Gedan (Wolf)

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Heavenly Hornbill (Bird)

Vulnerabilities:
Immune to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Heavenly Onmitsu (Ninja)

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Abilities

  • Juji Shuriken: telegraphed line AoE
  • Harakiri: Huge, big damage AoE (enrage); long cast; used at low HP

Heavenly Hanya

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Heavenly Harakiri

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Abilities

  • Harakiri: Huge, big damage AoE (enrage); long cast; used at low HP or a while after pull (~25 seconds)

Heavenly Vanara

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun

Abilities

  • ?: non-telegraphed conal AoE; it raises a hand to indicate it's going to do this

Heavenly Onmitsu (Ninja)

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Abilities

  • Juji Shuriken: telegraphed line AoE
  • Harakiri: Huge, big damage AoE (enrage); long cast; used at low HP

Heavenly Moko (Tiger)

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Heavenly Mokin (Vulture)

Vulnerabilities:
Immune to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Heavenly Dogu

Vulnerabilities:
Immune to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Abilities

  • Shifting Light: 360 degree gaze that turns you into an otter - look away! If you are already an otter, this will actually change you back

Notes

  • Can only be slowed with Arm's Length if transfigured via Pomander of Witching since it doesn't normally do melee auto-attacks

Heavenly Kiyofusa

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Immune to stun

Abilities

  • Helm Crack: shared damage AoE and gap-closer; little damage, even if solo; can be LoS'd

Heavenly Ashigaru

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Heavenly Shishi (Lion)

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Quivering Coffer (Mimic)

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Immune to slow Vulnerable to stun

Abilities

  • Malice: inflicts pox; can be interrupted
  • Deathtrap: telegraphed pointblank AoE

Notes

  • Sometimes found in silver chests
  • Pomander of Alteration transforms all enemies in a random room on the next floor into either mimics or mandragoras

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Enemies by Agro Type

Proximity: (None)
Sight: GedanHornbillOnmitsu (patrol)HanyaHarakiriVanara (patrol)OnmitsuMokoMokinDoguKiyofusaAshigaruShishi
Sound: (None)

Enemies by Floor

31: GedanHornbillOnmitsu (patrol)Hanya
32: GedanHornbillOnmitsu (patrol)HanyaHarakiri
33: HornbillOnmitsu (patrol)HanyaHarakiri
34: Onmitsu (patrol)HanyaHarakiriVanara (patrol)Onmitsu
35: HanyaHarakiriVanara (patrol)OnmitsuMoko
36: Vanara (patrol)OnmitsuMokoMokinDoguKiyofusa
37: OnmitsuMokoMokinDoguKiyofusaAshigaruShishi
38: MokinDoguKiyofusaAshigaruShishi
39: DoguKiyofusaAshigaruShishi

Boss: Bhima

Notes:

  • Rotation:
    • Tornado: circle AoE on target
    • Ancient Aero II: telegraphed circle AoE
    • Whirlwinds appear along the west and east sides of the arena
    • Ancient Aero III: knockback; Whirlwinds explode immediately after this, so make sure not get get knocked into them. Knockback immunity does not work
    • Ancient Aero: telegraphed line AoE
    • Ancient Aero II
    • Whirlwinds appear along the north and south sides of the arena
    • Ancient Aero III
    • Ancient Aero

Job-Specific Notes:

  • No notes written

Job-Specific Kill Times

  • 3m15s with strength (6.0)
  • No notes written

Job-Specific Kill Times

  • 1m45s with strength (6.0)
  • No notes written

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Job-Specific Kill Times

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  • Steel is not required

Job-Specific Kill Times

  • 2m30s with no offensive pomanders (6.0)
  • 2m with strength (6.0)
  • No notes written

Job-Specific Kill Times

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Job-Specific Kill Times

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  • Steel is not required
  • Can alternate using Requiescat and Sprint to maximize uptime with Ancient Aero III knockbacks

Job-Specific Kill Times

  • 3m15 with no offensive pomanders (6.0)
  • 2m45s with strength (6.0)
  • 2m with strength and frailty (6.0)
  • No notes written

Job-Specific Kill Times

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Job-Specific Kill Times

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Job-Specific Kill Times

  • 1m45s with strength (6.0)
  • No notes written

Job-Specific Kill Times

  • 3m with frailty (6.0)
  • No notes written

Job-Specific Kill Times

  • 3m15s with no offensive pomanders (6.0)
  • 2m30s with strength (6.0)
  • No notes written

Job-Specific Kill Times

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Job-Specific Kill Times

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Job-Specific Kill Times

  • 2m30s with strength (6.0)