PotD 191-200

Almost there! Time to stop playing conservatively and use everything you’ve got! Go in with a plan based on what pomanders you have.

Be aware of the wall traps on these floors.

Enemies

Deep Palace Iron Corse

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Vulnerable to stun Weak to resolution

Abilities

  • Butterfly Float: (painful) gap closer. Does this on first agro and every 30 seconds. Will destroy non-tanks if it crits

Deep Palace Mummy

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun Weak to resolution

Abilities

  • Rotting Bandages: telegraphed conal attack

Deep Palace Trap (Flytrap)

Vulnerabilities:
Bind status unknown Heavy status unknown Immune to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution

Abilities

  • Swift Sough: telegraphed conal AoE

Notes

  • Will not come into melee range if you stay away from it, doing very little damage
  • For ranged jobs, these are great to pull and fight in a corner while patrols are passing

Deep Palace Hippogryph

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution

Abilities

  • Beak Snap: tank buster
  • Shriek: telegraphed pointblank AoE

Deep Palace Wraith

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Vulnerable to stun Weak to resolution

Abilities

  • Scream: huge telegraphed pointblank AoE that inflicts terror. Can be interrupted
  • Accursed Pox: telegraphed circle AoE. Can be interrupted. Will also cast this outside of combat

Notes

  • Do not fight a Knight with one of these nearby, as Accursed Pox can fill in the safe spot of the Knight's donut AoE

Onyx Dragon

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Immune to slow Vulnerable to stun Weak to resolution

Abilities

  • Evil Eye: conal gaze AoE - look away, get behind, or get away
  • Miasma Breath: telegraphed conal AoE

Deep Palace Fachan (Ahriman)

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Immune to slow Vulnerable to stun Not weak to resolution

Abilities

  • Stone: Used instead of auto-attacks
  • Level 5 Death: untelegraphed conal gaze AoE causing instant death - look away, get behind, or get away

Notes

  • Caster - kiting doesn't help to mitigate damage
  • Can be slowed if transfigured via Pomander of Witching
  • Interrupts spell casts very often

Deep Palace Bicephalus (Corse)

Vulnerabilities:
Immune to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Immune to stun Weak to resolution

Abilities

  • Glass Punch: tank buster
  • Catapult: telegraphed circle AoE

Deep Palace Knight

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Immune to stun Weak to resolution

Abilities

  • Death Spiral: scary-looking telegraphed donut AoE
  • Skullsplinter: tank buster
  • ?: grants 7s attack bonus
  • Ossify: does damage and grants 15s defense bonus

Notes

  • Do not fight one of these with a Wraith nearby, as the Wraith can cast Accursed Pox outside of combat and fill in the safe spot normally left by Death Spiral

Deep Palace Gourmand

Vulnerabilities:
Immune to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun Weak to resolution

Abilities

  • Beatdown: tank buster
  • Dirty Sneeze: random target damage and stun; not used vs. solo adventurers

Deep Palace Keeper

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Immune to stun Weak to resolution

Abilities

  • Nail in the Coffin: tank buster
  • Vengeful Soul: instant circle AoE on random target; not used vs. solo adventurers

Notes

  • Highest DPS enemy in PotD
  • If in a party, spread out to minimize damage from Vengeful Soul

Mimic

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Immune to slow Immune to stun Not weak to resolution

Abilities

  • Infatuation: inflicts pox; can be interrupted
  • Deathtrap: telegraphed pointblank AoE

Notes

  • Sometimes found in gold chests
  • Pomander of Alteration transforms all enemies in a random room on the next floor into either mimics or mandragoras

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  • Avoid if possible
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  • Easiest thing to fight here. Just keep your distance

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  • Interrupt Scream only if you can't get out. The long cast gives you lots of breathing room

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  • Save Displacement for Scream if possible to move out faster

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Enemies by Agro Type

Proximity: Iron Corse (patrol)MummyWraithDragonBicephalusKnightGourmand
Sight: HippogryphFachan (patrol)
Sound: TrapKeeper (patrol)

Enemies by Floor

191: Iron Corse (patrol)MummyTrapHippogryph
192: Iron Corse (patrol)MummyTrapHippogryphWraith
193: Iron Corse (patrol)MummyTrapHippogryphWraithDragon
194: TrapHippogryphWraithDragonFachan (patrol)Bicephalus
195: HippogryphWraithDragonFachan (patrol)BicephalusKnight
196: WraithDragonFachan (patrol)BicephalusKnightGourmand
197: WraithFachan (patrol)BicephalusKnightGourmandKeeper (patrol)
198: WraithBicephalusKnightGourmandKeeper (patrol)
199: WraithKnightGourmandKeeper (patrol)

Special Enemies

Mimic

Boss: None!

Notes:

  • You must touch the Firecrest or Glass Pumpkin at the far end of floor 200 to secure your victory. It takes about 35 seconds to run across the floor without Sprint
  • You gain the title for soloing once you touch the ending. To set it for your screenshots while still inside, use this text command: /title set "The Necromancer"

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