PotD 121-130

Watch out for minotaurs’ untelegraphed pointblank. Lots of wall traps here also.

Enemies

Deep Palace Dullahan

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution

Abilities

  • Iron Justice: telegraphed conal AoE

Deep Palace Pteroc

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution

Abilities

  • Tail Chase: telegraphed pointblank AoE

Deep Palace Biast

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution

Abilities

  • Levinfang: applies paralyze
  • Electrify: telegraphed circle AoE

Deep Palace Spriggan

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Immune to slow Vulnerable to stun Not weak to resolution

Abilities

  • Fast Boulder: telegraphed circle AoE; also casts randomly while out of combat

Notes

  • Can be slowed if transfigured via Pomander of Witching

Deep Palace Adamantoise

Vulnerabilities:
Immune to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Immune to stun Not weak to resolution

Abilities

  • Tortoise Stomp: telegraphed pointblank AoE

Deep Palace Wivre

Vulnerabilities:
Immune to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution

Abilities

  • Brow Horn: tankbuster

Deep Palace Minotaur

Vulnerabilities:
Immune to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution

Abilities

  • 111-Tonze Swing: untelegraphed pointblank AoE

Deep Palace Basilisk (Peiste)

Vulnerabilities:
Immune to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution

Abilities

  • Body Slam: telegraphed pointblank AoE

Deep Palace Centaur

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution

Abilities

  • Berserk: grants attack bonus
  • Rear: telegraphed pointblank AoE

Deep Palace Effigy

Vulnerabilities:
Immune to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution

Abilities

  • Wild Horn: telegraphed conal AoE

Deep Palace Skatene

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution

Abilities

  • Chirp: untelegraphed large pointblank AoE sleep

Deep Palace Urolith

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Vulnerable to stun Not weak to resolution

Abilities

  • Tornado: instant circle AoE; can be interrupted, but it's a very quick cast

Gangrenous Gigant (Fallen NPC)

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Immune to slow Immune to stun Weak to resolution

Notes

  • Rare spawn
  • Uses only auto-attacks
  • Immune to transfiguration (Pomander of Witching)
  • Dying words: SLAVES... NO MORE...!

Mimic

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Immune to slow Immune to stun Not weak to resolution

Abilities

  • Infatuation: inflicts pox; can be interrupted
  • Deathtrap: telegraphed pointblank AoE

Notes

  • Sometimes found in gold chests
  • Pomander of Alteration transforms all enemies in a random room on the next floor into either mimics or mandragoras

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Enemies by Agro Type

Proximity: WivreCentaurUrolith
Sight: PterocBiastSprigganAdamantoiseMinotaur (patrol)BasiliskEffigy
Sound: Dullahan (patrol)Skatene (patrol)

Enemies by Floor

121: Dullahan (patrol)PterocBiastSpriggan
122: Dullahan (patrol)PterocBiastSprigganAdamantoise
123: Dullahan (patrol)PterocBiastSprigganAdamantoiseWivre
124: BiastSprigganAdamantoiseWivreMinotaur (patrol)
125: SprigganAdamantoiseWivreMinotaur (patrol)Basilisk
126: WivreMinotaur (patrol)BasiliskCentaurEffigySkatene (patrol)
127: BasiliskCentaurEffigySkatene (patrol)Urolith
128: BasiliskCentaurEffigySkatene (patrol)Urolith
129: CentaurEffigySkatene (patrol)Urolith

Boss: Alfard

Notes:

  • Rotation:
    • Dissever: cleave
    • Ball of Fire: instant circle AoE on random player; leaves burn (DoT) puddle
    • Ball of Ice: instant circle AoE on random player leaves frostbite (DoT) puddle
    • Dissever
    • Ball of Fire
    • Ball of Ice
    • Fear Itself: roomwide donut AoE causing terror. Boss runs to center of room to cast. Must be inside boss's hitbox to avoid
  • Make sure to stay out of middle for the fire/ice balls to keep a safe spot for avoiding Fear Itself
  • Fear Itself is a quicker cast than on floor 30, so get to the center fast

Job-Specific Notes:

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  • Easy without steel
  • Kite around the edge for fire/ice balls and run to the center for Fear Itself

Job-Specific Kill Times

  • 5m with no offensive pomanders (6.0)
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