HoH 21-30

The set everyone spams for exp. Elder magicite cannot be found in this set.

Enemies

Heavenly Onibi (Flame)

Vulnerabilities:
Immune to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Notes

  • Can only be slowed with Arm's Length if transfigured via Pomander of Witching since it doesn't normally do melee auto-attacks

Heavenly Halgai

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Heavenly Katasharin (Wheel)

Vulnerabilities:
Immune to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Heavenly Dhruva

Vulnerabilities:
Immune to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Notes

  • Can only be slowed with Arm's Length if transfigured via Pomander of Witching since it doesn't normally do melee auto-attacks

Heavenly Sai Taisui

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun

Notes

  • Can only be slowed with Arm's Length if transfigured via Pomander of Witching since it doesn't normally do melee auto-attacks

Heavenly Menreiki (Persona)

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Heavenly Hatamoto (Samurai)

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Heavenly Tenaga

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Immune to stun

Notes

  • No notes

Heavenly Keukegen

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Immune to slow Vulnerable to stun

Notes

  • No notes

Heavenly Wanyudo (Wheel)

Vulnerabilities:
Immune to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Heavenly Yuki (Specter)

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Heavenly Koja

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Immune to stun

Notes

  • No notes

Heavenly Tengu

Vulnerabilities:
Immune to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Immune to stun

Notes

  • No notes

Quivering Coffer (Mimic)

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Immune to slow Vulnerable to stun

Abilities

  • Malice: inflicts pox; can be interrupted
  • Deathtrap: telegraphed pointblank AoE

Notes

  • Sometimes found in bronze chests
  • Pomander of Alteration transforms all enemies in a random room on the next floor into either mimics or mandragoras

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Enemies by Agro Type

Proximity: OnibiDhruvaHatamotoYukiKoja
Sight: HalgaiKatasharin (patrol)Sai TaisuiMenreiki (patrol)TenagaKeukegenWanyudo (patrol)Tengu
Sound: (None)

Enemies by Floor

21: OnibiHalgaiKatasharin (patrol)Dhruva
22: OnibiHalgaiKatasharin (patrol)DhruvaSai Taisui
23: HalgaiKatasharin (patrol)DhruvaSai Taisui
24: Katasharin (patrol)DhruvaSai TaisuiMenreiki (patrol)Hatamoto
25: DhruvaSai TaisuiMenreiki (patrol)HatamotoTenaga
26: Menreiki (patrol)HatamotoTenagaKeukegenWanyudo (patrol)Yuki
27: HatamotoTenagaKeukegenWanyudo (patrol)YukiKojaTengu
28: KeukegenWanyudo (patrol)YukiKojaTengu
29: Wanyudo (patrol)YukiKojaTengu

Boss: Hiruko

Notes:

  • Opening sequence:
    • Lightning Strike: telegraphed line AoE
    • Cloud Call: summons many Raiuns (clouds)
    • Shiko: proximity AoE under the boss that knocks you into the air; make sure you're far from the boss and stand under a cloud. You will break the cloud, creating a safe spot, as the other clouds will all do AoEs a moment later - stay in the safe spot until after this
    • Lightning Strike (wait until cloud AoEs before dodging)
  • Rotation after opening sequence:
    • Lightning Strike
    • Lightning Strike
    • Supercell: 180 degree huge AoE
    • Cloud Call
    • Shiko
    • Supercell (wait until cloud AoEs before dodging)

Job-Specific Notes:

  • No notes written

Job-Specific Kill Times

  • 3m with strength and frailty (6.0)
  • No notes written

Job-Specific Kill Times

  • 2m15s with frailty (6.0)
  • No notes written

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Job-Specific Kill Times

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  • Steel is not required

Job-Specific Kill Times

  • 3m with no offensive pomanders (6.0)
  • 2m15s with strength (6.0)
  • No notes written

Job-Specific Kill Times

  • No times recorded
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Job-Specific Kill Times

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  • Steel is not required

Job-Specific Kill Times

  • 4m with no offensive pomanders (6.0)
  • 2m30s with strength and frailty (6.0)
  • No notes written

Job-Specific Kill Times

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Job-Specific Kill Times

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Job-Specific Kill Times

  • 2m with frailty (6.0)
  • No notes written

Job-Specific Kill Times

  • 2m30s with strength and frailty (6.0)
  • No notes written

Job-Specific Kill Times

  • 3m with strength (6.0)
  • No notes written

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Job-Specific Kill Times

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Job-Specific Kill Times

  • 2m30s with strength (6.0)