PotD 21-30

Watch out for minotaur patrols’ untelegraphed AoE. There is also a known wall trap.

Pomanders of resolution and raising do not drop at all on this set. Affluence, flight, and alteration do not drop on floor 29.

Enemies

Palace Dullahan

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Palace Puk

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Palace Drake

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Palace Adamantoise

Vulnerabilities:
Immune to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Immune to stun

Notes

  • No notes

Palace Peiste

Vulnerabilities:
Immune to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Palace Wivre

Vulnerabilities:
Immune to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Palace Minotaur

Vulnerabilities:
Immune to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun

Abilities

  • 111-Tonze Swing: Untelegraphed pointblank AoE causing damage and knockback

Palace Spriggan

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Immune to slow Vulnerable to stun

Notes

  • Can be slowed if transfigured via Pomander of Witching

Palace Centaur

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Palace Effigy

Vulnerabilities:
Immune to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Immune to stun

Notes

  • No notes

Palace Skatene

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Abilities

  • Chirp: untelegraphed large pointblank AoE sleep

Palace Marolith

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Vulnerable to stun

Notes

  • No notes

Frenzied Freebooter (Fallen NPC)

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Immune to slow Immune to stun

Notes

  • Rare spawn
  • Uses only auto-attacks
  • Immune to transfiguration (Pomander of Witching)
  • Dying words: You hear that, lads? The sea's callin' me home...

Ishgardian Pikeman (Fallen NPC)

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Immune to slow Immune to stun

Notes

  • Rare spawn
  • Uses only auto-attacks
  • Immune to transfiguration (Pomander of Witching)
  • Dying words: I must have that chocobo egg...It's the only way...

Mimic

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Immune to slow Vulnerable to stun

Abilities

  • Infatuation: inflicts pox; can be interrupted
  • Deathtrap: telegraphed pointblank AoE

Notes

  • Sometimes found in bronze chests
  • Pomander of Alteration transforms all enemies in a random room on the next floor into either mimics or mandragoras

Roughspun Ruffian (Fallen NPC)

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Immune to slow Immune to stun

Notes

  • Rare spawn
  • Uses only auto-attacks
  • Immune to transfiguration (Pomander of Witching)
  • Dying word: I am undying...? Was it the elixir?

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Enemies by Agro Type

Proximity: WivreCentaurMarolith
Sight: PukDrakeAdamantoisePeisteMinotaurSprigganEffigy
Sound: Dullahan (patrol)Skatene

Enemies by Floor

21: Dullahan (patrol)PukDrakeAdamantoise
22: Dullahan (patrol)PukDrakeAdamantoisePeiste
23: Dullahan (patrol)PukDrakeAdamantoisePeisteWivre
24: DrakeAdamantoisePeisteWivreMinotaur
25: AdamantoisePeisteWivreMinotaurSpriggan
26: WivreMinotaurSprigganCentaurEffigySkatene
27: SprigganCentaurEffigySkateneMarolith
28: SprigganCentaurEffigySkateneMarolith
29: CentaurEffigySkateneMarolith

Special Enemies

Frenzied FreebooterIshgardian PikemanMimicRoughspun Ruffian

Boss: Ningishzida

Notes:

  • Rotation:
    • Dissever: cleave
    • Ball of Fire: instant circle AoE on random player; leaves burn (DoT) puddle
    • Ball of Ice: instant circle AoE on random player leaves frostbite (DoT) puddle
    • Dissever
    • Ball of Fire
    • Ball of Ice
    • Fear Itself: roomwide donut AoE causing terror. Boss runs to center of room to cast. Must be inside boss's hitbox to avoid
  • Make sure to stay out of middle for the fire/ice balls to keep a safe spot for avoiding Fear Itself

Job-Specific Notes:

  • No notes written

Job-Specific Kill Times

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Job-Specific Kill Times

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  • Easy with no pomanders

Job-Specific Kill Times

  • 2m15s at level 49 with strength (6.0)
  • 2m45s at level 50 with no offensive pomanders (6.0)
  • 2m at level 50 with strength (6.0)
  • No notes written

Job-Specific Kill Times

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Job-Specific Kill Times

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  • Easy with no pomanders

Job-Specific Kill Times

  • 4m30s at level 47 with no offensive pomanders (6.0)
  • 3m30s at level 48 with strength (6.0)
  • 2m45s at level 49 with strength and lust (6.0)
  • 4m at level 50 with no offensive pomanders (6.0)
  • No notes written

Job-Specific Kill Times

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Job-Specific Kill Times

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  • Easy with no pomanders

Job-Specific Kill Times

  • 3m30s at level 50 with no offensive pomanders (6.08)
  • 2m45s at level 50 with strength (6.10)
  • 2m at level 50 with strength and 1 lust (6.08)
  • No notes written

Job-Specific Kill Times

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