PT 81-90

The final stretch! Pretty much every mob has some trick up their sleeve, but as long as you know what they do they’re not too bad.

Potsherds do not drop from bronze chests and silver chests do not award aetherpool increases in this set.

Completing this set awards a +5/+5 aetherpool upgrade.

Enemy Details

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Traverse Gnoll

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun
AbilityPotencyEffect
Nox Blast Large or untelegraphed directional AoE Magic damage 4000 wide conal AoE with late telegraph
Maul High damage enrage or self-destruct Physical damage 4000 single-target ranged enrage with long cast; used when HP goes below 30%, but not until 30 seconds after pull. Can be interrupted or LoSed

Invoked Gremlin

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun
AbilityPotencyEffect
Bad-mouth n/a inflicts slow (50%, 12s) and cancels any active Haste buff on the target. While this debuff is active, Haste cannot be reapplied (it will have no effect when used)
Claw Large or untelegraphed directional AoE Physical damage 4000 conal AoE with late telegraph

Notes

  • The slow effect of Bad-mouth is curable, so it can be blocked with a pomander of purification, which also preserves your Haste buff

Traverse Cubus

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun
AbilityPotencyEffect
Dark ? telegraphed circle AoE on random player
Dark II Large or untelegraphed directional AoE Magic damage 4000 huge, wide conal AoE with late telegraph - get behind!

Traverse Rider

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun
AbilityPotencyEffect
Valfodr Draw-in, knockback, heavy, or other movement-affecting status Physical damage 50 (x4) charge attack on random player with late telegraph, followed by 3 more attacks on random players; each attack inflicts knockback
Storm Slash Large or untelegraphed directional AoE ? wide, short conal AoE with late telegraph

Invoked Satana

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun
AbilityPotencyEffect
Void Blizzard II ? telegraphied circle AoE on random player
Surprise Attack Physical damage 150 gap-closer
Blizzard Trap Large or untelegraphed pointblank AoE Magic damage 4000 pointblank AoE with late telegraph; used immediately after Surprise Attack. Can be interrupted

Invoked Arch Demon

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun
AbilityPotencyEffect
Abyssal Swing Large or untelegraphed directional AoE Physical damage 4000 conal AoE with late telegraph
Abyssal Transfixion Draw-in, knockback, heavy, or other movement-affecting status Physical damage 150 ranged attack on random player; inflicts paralysis (15s). Used when below 20% HP. Can be interrupted

Invoked Succubus

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun
AbilityPotencyEffect
Passions' Heat Unclassified dangerous ability Magic damage 150 untelegraphed circle AoE on random player (the player is indicated with an arrow marker but the circle is not telegraphed). Inflicts Pyretic (3s); taking any action (including moving or facing a different direction) before the debuff runs out inflicts damage at potency 5000, which is generally a one-shot. The attack can be LoSed

Notes

  • As of patch 7.35, the Pyretic debuff can trigger even if you remain perfectly still. This seems to be caused by the "Automatically face target when using action" setting in the character target settings, so if you do get hit, make sure to untarget the succubus before it starts moving
    • It's still safer to LoS or stun
  • Can only be slowed with Arm's Length if transfigured via Pomander of Witching since it doesn't normally do melee auto-attacks

Traverse Cama

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Immune to stun
AbilityPotencyEffect
Claw and Tail Large or untelegraphed directional AoE ? short line AoE with late telegraph on random player, followed by an untelegraphed backward conal

Invoked Caym

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun
AbilityPotencyEffect
Double Hex Eye Gaze ability n/a huge pointblank AoE gaze; inflicts petrify (15s, uncurable)
Knowing Gleam Magic damage 4000 telegraphed circle AoE

Invoked Baal (Lion)

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun
AbilityPotencyEffect
Abyssal Ray Large or untelegraphed directional AoE Magic damage 4000 wide line AoE with late telegraph
Incinerating Lahar Out of combat ability Magic damage 4000 huge pointblank AoE used out of combat; long cast time

Invoked Cerberus

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun
AbilityPotencyEffect
Lightning Bolt Magic damage 4000 circle AoE with late telegraph directly in front of the enemy
Hellclaw Large or untelegraphed directional AoE ? forward conal AoE with late telegraph
Tail Blow Large or untelegraphed directional AoE Physical damage 4000 backward conal AoE with late telegraph

Notes

  • Uses Lightning Bolt followed by either Hellclaw or Tail Blow

Invoked Humbaba

Vulnerabilities:
Immune to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Immune to stun
AbilityPotencyEffect
Triple Blow Physical damage 50 (x3) 3 attacks on the target, followed by Bellows
Quadruple Blow Physical damage 50 (x4) 4 attacks on the target, followed by Bellows
Bellows Large or untelegraphed directional AoE Magic damage 4000 instant conal AoE

Notes

  • Uses either Triple or Quadruple Blow followed by Bellows. Count the hits and move behind IMMEDIATELY after the last hit to avoid Bellows
  • The hits from Triple/Quadruple Blow cannot be LoSed or outranged (the Humbaba will chase after the target until it gets in range)

Invoked Troubadour

Vulnerabilities:
Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun
AbilityPotencyEffect
Inner Demons Large or untelegraphed pointblank AoE ? pointblank AoE with late telegraph
Dark II Large or untelegraphed directional AoE Magic damage 4000 large conal AoE with late telegraph; has a short cast time

Mimic

Vulnerabilities:
Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Immune to stun
AbilityPotencyEffect
Malice n/a inflicts pox (magic DoT potency 5, 10m); can be interrupted
Deathtrap Physical damage 4000 telegraphed pointblank AoE

Notes

  • Sometimes found in gold chests
  • Pomander of Alteration transforms all enemies in a random room on the next floor into either mimics or mandragoras

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Enemies

1 2 3 4 5 6 7 8 9 ! Name Warnings HP AA Vulnerabilities
Sight agro Traverse Gnoll Large or untelegraphed directional AoE High damage enrage or self-destruct 551K 20K Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun
Sight agro Invoked Gremlin Large or untelegraphed directional AoE 551K 20K Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun
Sight agro Traverse Cubus Large or untelegraphed directional AoE 551K 20K Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun
Patrol Patrol Patrol Patrol Proximity agro Traverse Rider Large or untelegraphed directional AoE Draw-in, knockback, heavy, or other movement-affecting status 579K 20K Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun
Sight agro Invoked Satana Large or untelegraphed pointblank AoE 551K 21K Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun
Sight agro Invoked Arch Demon Large or untelegraphed directional AoE Draw-in, knockback, heavy, or other movement-affecting status 579K 21K Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun
Patrol Patrol Patrol Sight agro Invoked Succubus Unclassified dangerous ability 579K 21K Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun
Sight agro Traverse Cama Large or untelegraphed directional AoE 579K 21K Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Immune to stun
Sight agro Invoked Caym Gaze ability 579K 21K Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun
Sight agro Invoked Baal (Lion) Large or untelegraphed directional AoE Out of combat ability 579K 21K Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun
Sight agro Invoked Cerberus Large or untelegraphed directional AoE 608K 22K Vulnerable to bind Vulnerable to heavy Vulnerable to sleep Vulnerable to slow Vulnerable to stun
Patrol Patrol Patrol Patrol Sight agro Invoked Humbaba Large or untelegraphed directional AoE 608K 22K Immune to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Immune to stun
Proximity agro Invoked Troubadour Large or untelegraphed directional AoE Large or untelegraphed pointblank AoE 579K 21K Vulnerable to bind Vulnerable to heavy Immune to sleep Vulnerable to slow Vulnerable to stun
Proximity agro Mimic 811K 20K Immune to bind Immune to heavy Immune to sleep Vulnerable to slow Immune to stun

Boss: Malacoda

AbilityPotencyEffect
Backhand Magic damage 1000 270-degree roomwide AoE with late telegraph - safe spot is behind the boss on the side of the glowing hand. Also spawns 4 Arcane Cylinders covering 2 horizontal and 2 vertical rows of the arena, leaving 1 tile of each 4-tile block uncovered
Arcane Beacon Magic damage 1000 line AoE with late telegraph from an Arcane Cylinder
Fore-hind Folly Magic damage 1000 AoE with late telegraph covering the 4-tile blocks to the boss's front and back
Twin-winged Treachery Magic damage 1000 AoE with late telegraph covering the 4-tile blocks to the boss's left and right
Hot Iron n/a spawns 4 waves of Meteor AoEs randomly across the arena
Meteor Magic damage 1000 telegraphed circle AoE
Skinflayer Magic damage 150 inflicts knockback across the arena - get close to the boss. Also spawns Arcane Cylinders on 3 of the 4 tile rows

Notes:

  • All abilities except Skinflayer inflict vulnerability up (30% per stack, 1m)
  • Rotation (1m4s per cycle):
    • Backhand
    • Fore-hind Folly OR Twin-winged Treachery
      • Arcane Cylinders fire at the same time
    • Backhand
    • Twin-winged Treachery OR Fore-hind Folly
      • Arcane Cylinders fire at the same time
    • Hot Iron
    • Skinflayer
      • Arcane Cylinders fire shortly after the knockback
  • The boss uses Fore-hind Folly and Twin-winged Treachery once each per rotation (in random order)
  • The arena is divided into 16 tiles, which can be thought of as 4 diamond-shaped blocks of 2x2 tiles each. Fore-hind Folly and Twin-winged Treachery each cover 2 of these blocks, and the Arcane Cylinders cover 3 of the 4 tiles in each remaining block, leaving 1 safe tile in each of those blocks
  • The boss becomes untargetable for an instant while jumping to one side of the arena after Hot Iron - don't forget to retarget!
  • The outer damage zone deals ~90k unique damage (unaffected by Steel) every 3 seconds while standing in it, changing to a 15-second DoT for ~35k/tick after leaving
  • Feo Ul will defeat the boss in about 9m30s using barkbalm incense with no player assistance

Job-Specific Notes:

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Job-Specific Kill Times

  • 4m30s with barkbalm (7.38)
  • 4m with strength and barkbalm (6.38)
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Job-Specific Kill Times

  • 11m30s with no offensive pomanders (7.35)
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Job-Specific Kill Times

  • 12m30s with no pomanders (7.35)
  • 5m30s with barkbalm incense (7.35)
  • 5m with strength, haste, and barkbalm incense (7.35)

Warning Icons

Icon Description
Large or untelegraphed pointblank AoE Large or untelegraphed pointblank AoE
Large or untelegraphed donut AoE Large or untelegraphed donut AoE
Large or untelegraphed directional AoE Large or untelegraphed directional AoE
High damage enrage or self-destruct High damage enrage or self-destruct
Gaze ability Gaze ability
Out of combat ability Out of combat ability
Gaze ability used out of combat Gaze ability used out of combat
Draw-in, knockback, heavy, or other movement-affecting status Draw-in, knockback, heavy, or other movement-affecting status
Unclassified dangerous ability Unclassified dangerous ability